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	<title>Comments on: Alan J. Porter talks about his new Cars comics by Boom! Studios</title>
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	<description>Blogging about Disney comics around the world</description>
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		<title>By: Robot 6 @ Comic Book Resources - Covering Comic Book News and Entertainment &#187; Comics A.M. &#124; The comics Internet in two minutes</title>
		<link>http://www.wolfstad.com/dcw/blog/2009/08/alan-j-porter-interview/#comment-42444</link>
		<dc:creator>Robot 6 @ Comic Book Resources - Covering Comic Book News and Entertainment &#187; Comics A.M. &#124; The comics Internet in two minutes</dc:creator>
		<pubDate>Tue, 18 Aug 2009 15:08:08 +0000</pubDate>
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		<description>[...] Creators &#124; Alan J. Porter talks about writing the Cars comics for BOOM! Studios&#8217; Disney/Pixar line: &#8220;The first challenge was to get past the fact that the stars were two-ton boxes of metal and get to know them as characters. To do that I often put the movie on, then lie down on the sofa with my eyes shut and just listen to the dialog and the interplay between them, that way they come alive as characters. Once I have the character voices and personalities in my mind the fact that they are cars and trucks becomes incidental from an overall story telling point of view.&#8221; [Disney Comics Worldwide] [...]</description>
		<content:encoded><![CDATA[<p>[...] Creators | Alan J. Porter talks about writing the Cars comics for BOOM! Studios&#8217; Disney/Pixar line: &#8220;The first challenge was to get past the fact that the stars were two-ton boxes of metal and get to know them as characters. To do that I often put the movie on, then lie down on the sofa with my eyes shut and just listen to the dialog and the interplay between them, that way they come alive as characters. Once I have the character voices and personalities in my mind the fact that they are cars and trucks becomes incidental from an overall story telling point of view.&#8221; [Disney Comics Worldwide] [...]</p>
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